It was not bad, could have used more movement in the hair and body
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It was not bad, could have used more movement in the hair and body
Thanks, is my first animation and i'm not good in the details. But i will do all i can.
Better not bring your kids!!~
*plays banjo and harmonica in background*
That whimper was the best.
d'Awww...
great graphics, music, and controls. My main issue was balance, I really wanted to have fun, but I just didnt. I know you were trying to go for an oldschool feel, but even the hardest old school games gave you powerups often, or mobility to level the playing field.
Thanks for the feedback! The game's still not finished. I'll be adding more guns soon!
using the mouse to navigate a game menu for a non-mouse game is one of those things that bothers me. My first instinct was to see what would happen if I just rush the opponent, and once you're sheild to sheild it's anyone's game. I really like this idea, just the engine needs a little more work, like different kinds of strikes- terrain/mobility situations, some kind of parry/ or controlled defense. Music is nice, sfx are cool, character designs are ok, everything's ok.
Thanks. I have added these things to my notes so I can work on them. Thanks for your feedback =D
It's calm and fun, with a weird undertone. It reminds me of the music from Earthbound
Thank you very much! I really didn't expect this one to get such a good score, now my author comments sound really cocky.
oh well...
I don't know what your intention was, or if there was any planning- but I feel exactly like that little guy
Sweet! I love your use of colors and oddly moving sentiment juxtaposed with the violent imagery. In a weird way it's almost patriotic
Thanks a lot my man, I'm glad you can appreciate it.
Free Kazoo
Free? where? where?
Cartoons are awesome, games are amazing, and music is my life.
Age 41, Male
Musican/Cartoonist
Hard Knockers
La/Ca
Joined on 2/24/10